by KGB » Thu Dec 10, 2015 5:38 pm
Are you saying Black has it too hard or too easy? Not sure I understand what you want to do.
With regards to ruins, there are 5 L3 ruins. 3 of them are on the left side, 1 up top and one on the right. So they aren't balanced in that regard (better to have 4, one for each player). Personally I like all L3 rewards because they are all useful (allies are the least useful when ruins are out of the way as they are on this map since the allies will take a long time to get into the game). They are also hard to search so I think leaving the reward as 'random' is fine.
I do like the idea of the closest L1 ruin having gold and a pre-defined guardian so that it helps equalize all game starts. After that I am fine with all rewards (L1, L2, L3) being random.
KGB