There are a few typos here and there in any project. Here's a thread for pointing them out so they can be fixed. The majority of native English speakers don't know how to use it properly, so it's amazing how clean the site and client are already.
Website
You have challenged another team. - Thu 19, Apr 2012, 10:21 am
Good Guys have challanged Storm Giants in a Best of 1, 2v2
Melee setting is to play fun games that does not
count towards your ranking.
Scenario are specific setups decided by the map creator. It can be 3 weak players vs 1 strong player for example.
On scenario mode you can't choose player setup och game speed, its controlled by the map maker.
Map tooltips
Road, the fastes way to travel.
Move cost: 1.
Swamp, though to travel.
Move cost: 5.
I think there's an error in the "Quarry" tooltip, but I can't find any in my games to check.
Hero menu
Group ambush
Ambush is a perfentage skill that allow your army a chance to kill the enemy unit before they have a chance to defend themself. Group ambush give all units in the same army a chance to ambush
Perhaps "Ambush is a percentage skill which affords your unit a chance to kill an enemy unit before they have a chance to defend themselves. Group ambush gives all units in the same army a chance to ambush
Group move
Group move give all units in the same army additional stamina so they can travel further each turn
>>Equipment page
Group ambush give your entire army a chance to ambush the enemy when entering battle
Group move give your army extra move at the beginning of the turn
>>Ability page
These are old tooltips that just need updating
Plunder / pillage
Increase the loot when capturing and pillaging cities by 5% units per point
The amount is now given to the right, so everything after "cities" should not be there. Also the amount is 10% on the hero I'm viewing.
Intelligence
Increase learning by 15%, 30%, 45%, 60%
Perhaps "Increase experience gained from actions"?