Maze,
Maze wrote:1. anti-wall = -2: comes from -10 (catapult) minus -8 from ???
Where does this -8 correction come from? does devil also negate this bonus?
I believe this is just a display error left over from older Beta's before the game went to a D100 system. In the original D20 system the Catapult was a -2 against city walls. It should be showing -10. The devil does not negate Catapult/Ram siege bonus.
Maze wrote:Attacker, left overview:
5. fear= -8: where does this come from?
Got to be a display error. There is no Fear -8 being applied to the attackers stack anywhere in the number calculations. There is only a Fear 2 from the Defender that is being Negated by the Attackers Devil. The Attackers final bonus should be showing as +2 Morale from the Dragon Morale-Devil Negate and Devil Negate-Fear.
Maze wrote:- how does the devil's negate aura work? -8 to be split between morale and fear (if so, with what priority?) or -8 for each bonus (morale (2.), fear (9.) and if so, anti-wall (1.))
It applies 8 to BOTH Fear and Morale but not Siege ( what you call anti-wall). So it's potentially 16 worth of Negate if you have a Fear +8 and Morale +8 in your stack. The Archon works the same way when facing a DK/Paladin Combo in that it can Negate up to 32 points (Grand) or 12 (Lesser).
The final numbers add correctly as you noted. The Defender stack fights at -1 (54 strength for 5 Demons). The Attacker Stack fights at +2 (47 for the Green Dragon). Then as Piranha notes there is a +20 Anti-Air added in when facing fliers so a Green Dragon would be fighting at 67 and your calculations on the hits explains why the Green Dragons devastate the Demons.
KGB