dwarf move points - FIXED

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dwarf move points - FIXED

Postby Pretion » Sat Jun 19, 2010 4:52 pm

I haven't found a pattern yet, but sometimes my dwarfs start a turn with 8 move points and sometimes with 10.

i'll continue to try to consistantly reproduce it.
Pretion
 
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Re: dwarf move points

Postby SnotlinG » Sat Jun 19, 2010 5:29 pm

Its easy, all units can save up to 2 movepoints until their next turn. So if your dwarf used up all his move, he would start the next turn with 8, but if he saved 1 or 2 points he would start the next turn with 9 or 10 movepoints.
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Re: dwarf move points

Postby Pretion » Sat Jun 19, 2010 6:35 pm

oh ok... didn't know that.

is there a place that has all these rules listed? i know the warpedia has some but not everything
Pretion
 
Posts: 36
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Re: dwarf move points

Postby KGB » Sat Jun 19, 2010 7:40 pm

Pretion,

All this information is commonly known to regular players of the Warlords 1-3 games.

It might be worth you googling around looking for a Warlords 2 manual (It is online) and reading through it.

But I agree, eventually the Warpedia should explain all these unique things.

KGB
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Re: dwarf move points

Postby Pretion » Sun Jun 20, 2010 3:51 am

ok i'll do that. I only played the orginal when i was like 10. :)
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