Stack Dialog View

Do you have suggestions or ideas for improvement, post them here and we will them out.

Stack Dialog View

Postby KGB » Wed Jul 28, 2010 8:48 pm

In Beta3 are we going to get a better stack dialog view than what we currently have?

Specifically, I am going to want to be able to see which of my units are damaged (when using the new combat system) and re-arrange individual units in my stack.

For example lets say I have a Hero and 2 Gryffons in a stack and I attack a neutral city. I win but one of my Gryffons suffers 2 damage. Now I want to attack another neutral city that I can reach. But I don't want to use my damaged Gryffon. So I'll want to be able to view my stack and see which Gryffon is damaged and re-arrange my Gryffons so that the healthy one fights first against the second neutral city.

This level of micromanagement is an unfortunate consequence of the new combat system that carries damage until your next turn.

KGB
KGB
 
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