Movement path

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Movement path

Postby KGB » Sun May 09, 2010 8:15 pm

Here's a simple wish by me.

Can we have the option to replace the movement path icons with a number that shows the movement points remaining.

I realize that the icons change to faded when you are outside the range of movement for the turn. But what you can't determine is when you click next to an enemy city and can reach it, you don't know if you have any movement left to attack. Also if you want to plan a multiple movement (ie move-attack-move) you can't calculate remaining points very easily in order to determine if you can do everything in one turn.

KGB
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Re: Movement path

Postby Itangast » Tue May 11, 2010 11:55 am

I think this is an excellent suggestion - would help a lot.
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Re: Movement path

Postby SnotlinG » Tue May 11, 2010 9:04 pm

This is a good suggestion, and it is pretty easy to implement.

Just need to get Piranha to add a setting to decide if footprints or numbers should be showed, then I can add the code needed to the pathdrawing :-)
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Re: Movement path

Postby SnotlinG » Tue Jun 01, 2010 9:43 pm

Fixed in Beta2 :-)
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Re: Movement path

Postby KGB » Fri Jun 11, 2010 1:47 am

How do I activate this option?

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Re: Movement path

Postby SnotlinG » Fri Jun 11, 2010 2:36 pm

In the game you do:

"Main" -> "Settings" and check the checkbox for "Display path length for units"
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