Ruin Guards changed

Anything related to creating maps goes here

Ruin Guards changed

Postby LPhillips » Thu Jun 07, 2012 10:01 am

I have noticed that Crescendo's central ruin now holds 4 Vampires, and that the max in the map editor has been pulled back from 11 to 8. I believe this is not a coincidence. Everyone who has set intentional guardians in level 3 ruins should take note, and carefully verify their ruin guardians. This alone is not enough reason to release a new version of Crescendo, but a corrected version (8 Vampires) with reduced total income for top and bottom play areas will be introduced shortly.
LPhillips
 
Posts: 965
Joined: Mon Jan 24, 2011 3:25 am

Return to Map making

Who is online

Users browsing this forum: No registered users and 4 guests

cron
Not able to open ./cache/data_global.php