Double Production

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Double Production

Postby magian » Thu May 16, 2013 8:31 pm

We had cities produce double for a turn, coupled with 2x speed vectoring. The game name "War".
magian
 
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Re: Double Production

Postby ChickenChaser » Thu May 16, 2013 8:42 pm

gameid=40873. We have stopped taking our turn, so you could investigate. Thanks.
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Re: Double Production

Postby SnotlinG » Fri May 17, 2013 10:46 am

Fixed!

Also found the bug causing this so it has also been fixed.
Thanks for reporting!
SnotlinG
 
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