Really looks good, Hatch. This is the sort of loving craftwork in a map that is the best of what the community puts forward.
Now we just need some extraneous decoration tiles to make things like this more organic. I don't know how difficult it is to edit tile sets in the format needed for the game, but it would be really awesome if we could design tiles and multitiles in the correct palette to be submitted for approval. I'd love to add ruined cities and guardhouses, old broken down towers, abandoned farmhouses with the roof collapsed by snow, etc.
What do you think?
Originally for a dungeon, just a little tweaking, scaling to 64x64 on a grid and I came up with mock-up for conceptual design. It could probably use the same code as the ridge, and I would cull the un-needed tiles like stairs, gates, treasure boxes, torch etc.