Have re-worked the elimination functionality a bit, the eliminated player(s) now is shown with a "death" marker in the gamelist, and can still go in and observe the game.
Have added checks for winning the game. If you eliminate all other players you have won (obviously

), also if you at the start of your turn own more than 75% of the cities you have won also.
Added the option for Surrender (can be found in the game menu). You will get a safety-question if you really want to surrender if you push this link , so you shouldnt be able to surrender by misstake

If you surrender, all you cities and armies inside the cities will turn to Neutrals. All city production will be stopped.
Also, if you miss your turn 3 times in a row, you will be "auto-surrendered" in that game.
Also added a minor cosmetic change, now the diffrent capital cities are tracked (and shown in cityinfo). At the start of your turn the game will center on your capital city (if you still have it)
Fixed pathfinding issues around neutral/enemy cities, and also when conquering a new city there was a bug that the unit tried to avoid going in the new city